The book of inspiration

January 16, 2009

The Making Of Doom

Filed under: life — Tags: , , , — zproxy @ 7:22 am

“The game designer shouldn’t be making a world in which the player is just a small part,” echoed Carmack. “The player’s the boss; it’s your duty to entertain him or her.” In the midst of this debate and other creative differences, Hall left Id to become project manager at Apogee. – gamesetwatch

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