The book of inspiration

October 23, 2009

Games kill depression

Filed under: games — Tags: — zproxy @ 12:32 pm

Via Ben Lavender

Games kill boredom, alienation, anxiety, depression.

A Future Forecast:
In the next decade, we will
see more businesses and
organizations developing and
adopting customized alternate
realities , in order to create a
radically better way of doing, being,
acting and innovating in the real world.

A Future Forecast:
In the next decade, we will
see more businesses and
organizations developing and
adopting customized alternate
realities , in order to create a
radically better way of doing, being,
acting and innovating in the real world.

What do we mean by happiness?

  • Having satisfying work to do
  • The experience of being good at something
  • Time spent doing something you like
  • Being part of something bigger

jane-summary.jpg

Soon enough most of us will be in the happiness business.
Games designers have a good head start
Alternate realities signal the desire need & opportunity for us all to redesign reality for real quality of life.

[...] the presentation is available on SlideShare.

Also:

Discover Magazine has a great story by Eliza Strickland about Superstruct out today. You can read it online: “Forecasting the Future May be a Matter of Fun and Games.”

Be sure to check out this video:

Jane McGonigal @ New Yorker Conference 2008 by Avant Game.

See also:

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