The book of inspiration

March 7, 2013

Udacity HTML5 Game Development Contest

Filed under: games — zproxy @ 10:36 pm
  • Most Innovative Game:
  • Best Style Game
  • Most Impressive Performance Game
  • Most Fun Game
  • Most Educational Game
  • Best Use of Physics

Deadline: April 8, 2013.

  • Fun, entertaining gameplay (30% of consideration);
  • Creativity and originality (30% of consideration);
  • Relevance to the HTML5 Class (20% of consideration); and
  • Execution, including how well the Submission works, its design, and its usefulness (20% of consideration).

tumblr_lbr7tgC7Zj1qz6f9yo1_500

See also:

March 5, 2013

Operation Heat Zeeker

Filed under: games — zproxy @ 1:42 am

Promotion3D_iso1_tiltshift_720p

March 4, 2013

400 Years

Filed under: games — zproxy @ 4:38 pm

Finally, a game where you get to time travel!

400YEARSfrozen

It took me awhile, to realize I could walk upon the ice instead of waiting the obstacle to lower itself.

400YEARS

See also:

March 3, 2013

Operation Heat Zeeker

Filed under: games — zproxy @ 10:59 pm

Can you hear that sound? Whats making it? You are at an army base. Defend your base and find the source.

Install from Chrome Web Store.

February 18, 2013

Doom Retina Style

Filed under: games — zproxy @ 7:58 pm

 

 

 

Impressive!

tumblr_mievz1kKRL1qiamt0o2_500

See also:

February 6, 2013

Recursion

Filed under: games — zproxy @ 1:17 pm

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haxBHL8

 

tumblr_mjmvgyxXZP1rqhds5o1_400

See also:

February 3, 2013

Pattern Recall – Gamification

Filed under: games — zproxy @ 10:02 pm

- End of Thread Three. End of Pattern. Acknowledge.

A… Acknowledge. End of pattern.

- Stand by to initiate pattern recall.

Go for pattern recall.

The media stream above was compiled to stimulate your creativity. This post serves as an outline of the different gamification related topics to be discussed in more detail during the upcoming months.

  • WebGL
    In this chapter we will teach you the basics of WebGL and GLSL programming. Already today, WebGL is supported on Chrome for Windows, Chrome OS and Android. We will also introduce you to the most popular physics and rendering libraries while analysing and reviewing some of the most interesting WebGL examples available online. There will be a huge market for WebGL developers and we will help you to be part of it.
  • CSS 3D
    In this chapter we shall start teaching you the the basics – the affine matrix transformation. From the previous chapter you will already know about GLSL shaders which will prove also to be useful in CSS context used as filters.
  • Flash Stage3D
    In this chapter we will explore the possibilities exposed for Flash Player and AIR for Mobiles. We will focus on GPU and have a look at the most popular rendering and physics libraries.

200pxAileron_roll1

But WAIT there is MORE!

It’s not only the technology that will get you there. You also need to learn about gamification.

January 3, 2013

WebGL Moonshades

Filed under: games — zproxy @ 8:40 pm

Look what I found! I like the ambient and character audio! For some reasons some sounds reminded me Captain Comic.

capture_001_03012013_202945

January 1, 2013

evil GIR

Filed under: games — zproxy @ 11:50 pm

[...] Every so often, GIR will display brief instances of complete functionality.

Preview512

let evil GIR live in your phone! Victoryyy!

For the fans of Invader Zim, who want more episodes! - http://zim.wikia.com/wiki/GIR

[...] about how we pitched his voice up to get the GIR voice and that his real voice is deeper and less robotic than their beloved green horror…

See also:

December 8, 2012

Portal Prelude

Filed under: games — zproxy @ 10:28 am

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When the player is only partially through the portal, the code draws a “shadow object” on the exiting side, but the player’s position is only moved once they’re entirely through.

See also:

November 13, 2012

DOS Warcraft

Filed under: games — zproxy @ 11:57 am

[...] sense of terror: playing against a human opponent instead of a mere computer AI, and more especially, not knowing what he was up to because of the fog of war … adding this element to the RTS genre is a great way to add to the excitement (and fear) level.

  1. The making of Warcraft part 1
  2. The making of Warcraft part 2
  3. The making of Warcraft part 3

[...] During the early phase of development, units were conjured into existence using “cheat” commands typed into the console because there was no other user-interface mechanism to build them.

[...] On my computer my Elvish archer would see your Orcish peon and attack, whereas on your computer the peon would fail to notice the attack and wander off to harvest lumber.

See also:

October 17, 2012

PAC-MAN The Movie

Filed under: games — zproxy @ 1:49 am

A remix of inception and tron, yet really awesome!

See also:

September 13, 2012

Pacman – ThePortal

Filed under: games — zproxy @ 7:29 pm

Portals! Pacman!

via Indigames

See Also:

August 23, 2012

Good Intentions

Filed under: games — zproxy @ 10:21 am

 

 

 

[...] The road to hell is paved with good intentions - proverb

 

The Multiplayer Ski Game. Coming soon to Android devices and browsers near you. Get Psyched!

See also:

August 22, 2012

Epic Flash Game Contest

Filed under: games — Tags: — zproxy @ 8:40 am

To participate, simply build a great multiplayer game with micro-transactions using Player.IO tools and submit it before the Febuary 18th 2013 deadline. via Chris

August 14, 2012

Zombies

Filed under: games — zproxy @ 8:55 am

See also:

August 8, 2012

World Editor

Filed under: games — zproxy @ 10:53 am

When can I have Sketchup in WebGL?

See also:

June 11, 2012

Psychout

Filed under: games — zproxy @ 1:54 pm

See also:

April 14, 2012

The Attack of the Green Smelly Aliens from Planet 27b/6

Filed under: games — zproxy @ 10:43 am

See also:

March 2, 2012

Doom The Rougelike

Filed under: games — zproxy @ 7:02 pm

See also:

February 4, 2012

Fail Deadly

Filed under: games — zproxy @ 1:36 pm

[...] As a shadowy third party, your goal is to goad both factions into mutually assured destruction

December 19, 2011

Minicraft

Filed under: games — zproxy @ 12:04 pm

See also:

May 31, 2011

GTA – Google Street View

Filed under: games — Tags: — zproxy @ 10:09 am

Wow. GTA as google street view. I think it’s awesome. Next step would be to use GPS and accelerometer to see the game feed in realtime. By walking on the road one could just look into the game world. It could serve as a portal from the real world to the virtual. Oh, and one more thing. Forget about your android phone. Let’s just use those new 3D glasses :)

See also:

May 13, 2011

Building Aggressively Compatible Android Games

Filed under: games — Tags: , — zproxy @ 11:56 am
  1. Check your assumptions!
  2. Follow the rules!
  3. Manage your spec!
See also: Game Mechanics
See also: Android development lecture
See also: Interview with Terry

April 30, 2011

Man Tetris

Filed under: games — zproxy @ 5:55 am

[...] It’s going to be a great expierience to be in a room of full of people who are great in this game! via Eric

See also: WebGL Tetris by Philliph

April 16, 2011

Shoot the evil chickens

Filed under: games — Tags: — zproxy @ 10:48 am

See also: Doom: Fall of mars

Team Coordination Game

April 1, 2011

The Zod Engine

Filed under: games — Tags: , — zproxy @ 7:44 am

The Zod Engine is a multiplayer oriented game where as Z is a single player oriented game.

Their forums also have the original manual and additional maps

See also: CorsixTH, OpenTH, OpenRA, FreeCNC

I only wish I remembered where I saw all the maps of Command & Conquer…

Here are the maps: Tiberian Dawn MapsCommandConquerTiberianDawn; Z1

[...] The Dawn of the Tiberium Age is a stand-alone Tiberian Sun to Tiberian Dawn (C&C 95/Gold) total conversion and it was my intention to make it both look and play as similar to Tiberian Dawn as possible, while taking advantage of Tiberian Sun features (these include skirmish, multiplayer support, drag-scrolling, high resolutions, customizable keyboard short keys and many others).

See also:

March 24, 2011

Animated QR Code and Fez Sky Island

Filed under: games — Tags: , , — zproxy @ 9:56 am

1.14 KB

Could QR Code embed animation within it’s limit of 2,953 bytes?

The current version of Barcode Scanner for Android scanner does not work with the data URI.

See also: Everything a Marketer Should Known About QR Codes by Drew

QR-Code bots

While searching for the answer I did find an awesome QR-Code bots visualization.

Sky Island

As we already are into blocks I here is a game which applies some cool affine transforms on its isometric world.

In the game the player can rotate the world in 3D just like in Fez.  On my Samsung Galaxy S the game is somewhat slow tho.

  1. When will this game concept be ported to WebGL or Molehill?
  2. Will an affine transform tetris emerge?
  3. With affine transforms could Minecraft be transformed into a Minecraft 2D – a digging game like Gem Miner for Android?
  4. When will Fez run on Android?

More animated gifs

PS. For a while I have been downloading such cool animations via Google Reader. Yet it took me a while to find the real source feeds for them.

See also:

March 5, 2011

Transmover New Generation

Filed under: games — Tags: , — zproxy @ 2:16 pm

Tim from IndieGames has intruduced yet another awesome puzzler “Transmover New Generation” to kill time with.

While playing this new game the following games and ideas game into mind:

  • Could we apply multplayer on such games?
  • Could we apply automatic replays on such games?

Remember, as Chris has observed, there may be a rather big market just for observers, who like to watch others playing.

See also: ASCIIpOrtal

See also: Cursor*10

See also: Lightbot

See also: Chronotron

See also: Star guard

See also: Evacuation

See also: Powercursor

March 4, 2011

Everybody Edits

Filed under: games — zproxy @ 8:37 am

Chris from Player.IO has published some numbers (see video) on his recent success game Everybody Edits.

250 000 registered users

Average session time 35 min

Total income 39613 USD

Recipe for success:

  • Build a community
  • Constant development and updates
  • Multiplayer
  • Identity and persistence
  • What sells
    • Showing off
    • Upgrades
  • Create admins and moderators for
    • graphics and videos
    • forum and wiki
    • web development

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