The book of inspiration

August 9, 2012

OpenGL ES 3.0

Filed under: jsc — Tags: — zproxy @ 12:36 pm

[…] August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification

  1. OpenGL ES Shading Language 3.0 Specification
  2. OpenGL ES 3.0 Specification

[…] Do you have a phone or tablet? then OpenGL matters. – slashdot

There is a significant set of WebGL examples working as JSC Web Applications. Today, it requires a rather new laptop, does NOT run on iPad and requires Firefox Mobile on Android.

How long will it take until OpenGL ES 3.0 is running on Android or as WebGL?

See also:

1 Comment

  1. […] OpenGL ES 3.0 […]

    Pingback by Pattern Recall – Gamification « The book of inspiration — February 3, 2013 @ 10:02 pm

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