The book of inspiration

August 9, 2012

OpenGL ES 3.0

Filed under: jsc — Tags: — zproxy @ 12:36 pm

[…] August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification

  1. OpenGL ES Shading Language 3.0 Specification
  2. OpenGL ES 3.0 Specification

[…] Do you have a phone or tablet? then OpenGL matters. – slashdot

There is a significant set of WebGL examples working as JSC Web Applications. Today, it requires a rather new laptop, does NOT run on iPad and requires Firefox Mobile on Android.

How long will it take until OpenGL ES 3.0 is running on Android or as WebGL?

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1 Comment

  1. […] OpenGL ES 3.0 […]

    Pingback by Pattern Recall – Gamification « The book of inspiration — February 3, 2013 @ 10:02 pm


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