The book of inspiration

May 31, 2014

Improbable.io

Filed under: tech — zproxy @ 11:25 am

… a distributed system that can move seamlessly between servers, borrowing techniques from other industries where latency is key the way that mobile phones stay connected even when users move between cell towers.

…  “You don’t have to worry about scaling if someone tweets a link to your game and 30,000 people pile in,” says Narula.

Now, the difference is, the server will be your phone running on a 3G data connection.

… to allow for live development, so the system world is always on and developers can continually push content and improvements to it

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