The book of inspiration

July 15, 2014

WebCL

Filed under: tech — zproxy @ 3:28 am

I wonder, now that we have async/await available for Web Workers, how would it compare to WebCL. The performance gain running your physics on GPU needs to overweigh the pain of writing and debugging WebCL kernel code. This will likely not happen before 2018 as it has already taken 4 years for WebGL to reach this far. Cant find it in blink source either.

The future for GPU compute in Firefox is ARB_compute_shader, which is now part of ES 3.1.

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