The book of inspiration

July 4, 2015

GearVR OVRMyCubeWorldNDK

Filed under: VR — zproxy @ 11:10 pm
  • WASDC
  • mouse click
  • mouse x to look left and right
  • mouse y to move forward and backward

Next steps. figure out how to go from static cubes to dynamic cubes, to dynamic COLLADA objects.

TL;DR: young guy realized that real life is the ultimate video game and went outside.

Need NDK friendly trivial box physics now. And can we link another android touch screen into the session for gryo input. Can we visualize our position in chrome app too?

What about DNS SRV to define VR rooms?

Stop gap safe mode to prevent out of memory fault due to suspended GC.

Laptop webcam can track camera light and send back the parallax x to allow leaning beyond corners.

Leaning left and right works somewhat great. Strafing up and down is somewhat shaky. Wifi udp stream seems to drop at times. why.

  • WASDC
  • mouse click
  • mouse x to look left and right
  • mouse y to move forward and backward
  • mouse wheel to hover selection
  • lean left or right, to hide or peek from the side of the block
  • lean up or down, to hide or peek over block
  • lean forward or backwards, to read text

Some physics would be nice. And jumping. And laying ond the floor even. Leaning towards webcam could be used to lean in to read text. A secondary activity should take over if primary activity stops.

What about some polygon terrain, and stairs.

GearVR should turn flashlight/webcam on when Chrome connection is active.

The app should be able to choose if the 360 audio is to be generated on S6 or Chrome.

See also:

Anaglyph

> … only possible when viewing individual videos …
> replace the ‘watch?v=’ component of the URL with ‘v/’

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