June 4, 2016
February 10, 2016
July 20, 2015
July 6, 2015
April 9, 2015
GameDev Days
Make your games fun to watch!
Invest in a game.
Everyone can upload a build into the appstore. That is not publishing.
Protect your shares and license your IP.
You can not hire in IT guy to build a game.
Mostly people watch the people who speak. Faces are important.
Everytime I spend money, I want to feel it makes me progress, it makes me comfortable.
- sisugameventures
- http://www.stugan.com/
See also:
February 8, 2015
Command & Conquer 64
widescreen
See also:
- DOS Warcraft
- The Zod Engine
- OpenRA – Command And Conquer
- Command & Conquer – Tiberium Ecstasy
- Planetary Annihilation
- Luke Allen Death From Above
November 23, 2013
Tizen Game Drive
$60,000 in cash prizes to GameMaker: Studio developers around the world for publishing games to the new Tizen platform in time for launch in early 2014
The Tizen Game Drive kicks off November 21 and runs through January 31, 2014. It features a competition as well as a random, cash prize giveaway that all entrants are eligible for. As part of the competition, YoYo Games will award cash prizes to entries judged on the following criteria: graphics, audio, controls, gameplay and fun. All entrants are automatically entered into the random prize draw offering 40 lucky individuals prizes of $1,000 each.
See also:
March 7, 2013
Udacity HTML5 Game Development Contest
- Most Innovative Game:
- Best Style Game
- Most Impressive Performance Game
- Most Fun Game
- Most Educational Game
- Best Use of Physics
Deadline: April 8, 2013.
- Fun, entertaining gameplay (30% of consideration);
- Creativity and originality (30% of consideration);
- Relevance to the HTML5 Class (20% of consideration); and
- Execution, including how well the Submission works, its design, and its usefulness (20% of consideration).
See also:
March 5, 2013
March 4, 2013
400 Years
Finally, a game where you get to time travel!
It took me awhile, to realize I could walk upon the ice instead of waiting the obstacle to lower itself.
See also:
March 3, 2013
Operation Heat Zeeker
Can you hear that sound? Whats making it? You are at an army base. Defend your base and find the source.
Install from Chrome Web Store.
See also:
February 18, 2013
Doom Retina Style
Impressive!
See also:
- Doom The Rougelike
- Doom Band Live Performance
- Doom Platformer
- Doom Fall Of Mars
- A Visit To Id Software, 1993
February 6, 2013
February 3, 2013
Pattern Recall – Gamification
– End of Thread Three. End of Pattern. Acknowledge.
A… Acknowledge. End of pattern.
– Stand by to initiate pattern recall.
Go for pattern recall.
The media stream above was compiled to stimulate your creativity. This post serves as an outline of the different gamification related topics to be discussed in more detail during the upcoming months.
- WebGL
In this chapter we will teach you the basics of WebGL and GLSL programming. Already today, WebGL is supported on Chrome for Windows, Chrome OS and Android. We will also introduce you to the most popular physics and rendering libraries while analysing and reviewing some of the most interesting WebGL examples available online. There will be a huge market for WebGL developers and we will help you to be part of it. - CSS 3D
In this chapter we shall start teaching you the the basics – the affine matrix transformation. From the previous chapter you will already know about GLSL shaders which will prove also to be useful in CSS context used as filters. - Flash Stage3D
In this chapter we will explore the possibilities exposed for Flash Player and AIR for Mobiles. We will focus on GPU and have a look at the most popular rendering and physics libraries.
But WAIT there is MORE!
It’s not only the technology that will get you there. You also need to learn about gamification.
- OpenGL ES 3.0
- Building Aggressively Compatible Android Games
- Raph Koster Social Mechanics For Social Games
- Touch
- The Chemistry Of Game Design
- Virtual Market
- Game Mechanics
- Social Gaming
- Layered Complexity
- Gameseeds
- Gaming Can Change The World
- The Psychology Of Game Design
- Identifying Pleasurability
- Games Kill Depression
- Augmented Reality Gaming
- You’ve Got 10 Seconds To Sell Your Game
- AI Steering Behaviors Library
- Freemium
- Understanding Lag
- New Ways To Make Money Equals New Stuff To Design
- Flash Indie Developer
- Fun And Faith
- Understanding Games
- The Art Of Game Design
- What Makes Games Fun
- Mixing Games And Applications
- On WebGL by Steven
January 3, 2013
WebGL Moonshades
Look what I found! I like the ambient and character audio! For some reasons some sounds reminded me Captain Comic.
January 1, 2013
evil GIR
[…] Every so often, GIR will display brief instances of complete functionality.
let evil GIR live in your phone! Victoryyy!
For the fans of Invader Zim, who want more episodes! – http://zim.wikia.com/wiki/GIR
[…] about how we pitched his voice up to get the GIR voice and that his real voice is deeper and less robotic than their beloved green horror…
See also:
December 8, 2012
Portal Prelude
When the player is only partially through the portal, the code draws a “shadow object” on the exiting side, but the player’s position is only moved once they’re entirely through.
See also:
November 13, 2012
DOS Warcraft
[…] sense of terror: playing against a human opponent instead of a mere computer AI, and more especially, not knowing what he was up to because of the fog of war … adding this element to the RTS genre is a great way to add to the excitement (and fear) level.
[…] During the early phase of development, units were conjured into existence using “cheat” commands typed into the console because there was no other user-interface mechanism to build them.
[…] On my computer my Elvish archer would see your Orcish peon and attack, whereas on your computer the peon would fail to notice the attack and wander off to harvest lumber.
[…] The screen went dark, then a preliminary base appeared—a town hall and a few Peons, worker units that the player used to harvest resources and construct buildings.
Is an RTS not a game of chess? There was one other animated DOS chess game. What was the name of it?
See also:
October 17, 2012
PAC-MAN The Movie
A remix of inception and tron, yet really awesome!
See also:
September 13, 2012
Pacman – ThePortal
August 23, 2012
Good Intentions
[…] The road to hell is paved with good intentions – proverb
The Multiplayer Ski Game. Coming soon to Android devices and browsers near you. Get Psyched!
See also:
August 22, 2012
Epic Flash Game Contest
To participate, simply build a great multiplayer game with micro-transactions using Player.IO tools and submit it before the Febuary 18th 2013 deadline. via Chris
August 14, 2012
August 8, 2012
World Editor
When can I have Sketchup in WebGL?
This plugin was developed in the days of SketchUp version 6 and can animate objects using both the FREE version and Professional versions of SketchUp.
See also: