The book of inspiration

December 21, 2009

Doom Band Live Performance

Filed under: life — Tags: — zproxy @ 12:20 pm

Hehe. Look the monsters from doom have picked up a few skills while you were away.

PS. Video parameters “&w=800&h=500&fmt=18″

July 17, 2009

Doom Platformer

Filed under: games — Tags: , , , , — zproxy @ 6:17 am

Jens Winterstein finally made a Doom platformer! Cool! 🙂

In another studio the isometric doom is coming along nice and steady.

2

[…] The If Software website may not be around much longer due to lack of funds. The forums will stay however, and updates will be focused to the ModDB page rather than the website. It sucks, but what can you do. – intmain

 

April 6, 2009

a visit to id software, 1993

Filed under: games — Tags: , , — zproxy @ 7:06 am

[…] he found a VHS tape that had some DOOM footage on it before its release

via rome.ro

Read about the making of doom.

[…] I want a game where you control a group of four marines from an isometric perspective. One of them should have a device which allows you to mind-control the demons. – sneetch

[…] A Doom II remake with a built-in map editor, mod downloader and community features would keep me entertained for the next 10 years or so. Think Trackmania, but with demons. – yehat

[…] I want it all procedurally generated. Infinite Doom!

See also:

March 23, 2009

Doom: Fall of Mars Beta 0.1.0a released

Filed under: games — Tags: , , , — zproxy @ 7:39 am


Fall Of Mars

QUOTE (intmain() @ Mar 22 2009, 06:59 AM)

I am happy to finally announce the release of the first early beta for Fall of Mars.

See previous post.

Subscribe to blog RSS Feed at ModDb.

[…] in that beta version of Doom, they forgot to strip the executable, which means that the symbol tables were still there and it was easy to do some reverse engineering on the code. – Raphael

Read more at rockpapershotgun.com

See also:

March 7, 2009

Complete GM decompiler

Filed under: life — Tags: , , , , — zproxy @ 12:38 pm

This is for educational purposes only, the documentation about the encryption and how its broken can be found on the internets.

GM Decompiler (direct link removed due to request)

via Messy Mind

The jar file above is able to emit the project file. You need to open that with Game Maker.

Some known games made by Game Maker 😉:

March 4, 2009

Doom: Fall of Mars

Filed under: games — Tags: , , — zproxy @ 2:09 pm

Doom: Fall of Mars is id’s setting, monsters and essential armoury dressed, with surprising finesse, in Diablo’s clicky clothes. It is cheerfully shameless about it, employing the sprites et al of Doom, and the oh-so-familiar fonts and inventory of Blizzard’s kill’n’collect pseudo-RPG. While this is only a proof of concept demo (comprising three levels, a few bosses and a ton of what I believe the younglings call Phat Lewt), it’s safe to say it realises the cartoonishly compulsive elements of both games remarkably well: this is a standalone modlet that we gladly award the official RPS A Right Old Giggle trophy to.

Coolness :), some even name it Doomablo!

I myself was thinking of making this for wolfenstein where you could switch between first person view and the isometric view…

When is it coming?

Update: See more comments at CrunchGear!

Update: See more comments at ModDB!

January 16, 2009

The Making Of Doom

Filed under: life — Tags: , , , — zproxy @ 7:22 am

“The game designer shouldn’t be making a world in which the player is just a small part,” echoed Carmack. “The player’s the boss; it’s your duty to entertain him or her.” In the midst of this debate and other creative differences, Hall left Id to become project manager at Apogee. – gamesetwatch

See also:

January 5, 2009

The Native Client

Filed under: life — Tags: , , — zproxy @ 7:06 am

The future will transform a thin client into a fat client. Lots of 3d goodness from 2008.

  1. Google Native Client – Quake
  2. Adobe Flash 10 Alchemy – Doom
  3. Adobe Flash 9 – Treasure Hunt – Wolfenstein (Multiplayer)
  4. Microsoft Silverlight – Quake
  5. Sun Java – Quake – Jake
  6. Javascript – Wolfenstein

November 25, 2008

Doom1 powered by Alchemy

Filed under: life — Tags: , — zproxy @ 8:56 am

News by flashmagazone.com.

Update:  There is a pdf describing the compiler and some more details can be found here.

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