The book of inspiration

August 3, 2008

FlashConsoleWorm – study latency

Filed under: jsc — Tags: , , , — zproxy @ 8:16 pm

Low latency is very important for fast paced games like FlashConsoleWorm. This game was now posted on newgrounds. Browser based games cannot therefor expect a real time syncing and some prediction algorithms must be implemented to ease the effect of lag.

July 5, 2008

FlashTowerDefense1 Versions

Filed under: jsc — Tags: , , , , , — zproxy @ 7:37 pm

For the past two months I’ve been busy developing this game. There are a total of three versions of this game.

SinglePlayer

SplitScreen

MultiPlayer

A screenshot of the SplitScreen version:

splitscreen

PS. The game does not have an ultimate objective, just not yet atleast 🙂

January 13, 2008

phpCiv

Filed under: life — Tags: , , , — zproxy @ 5:49 pm

While surfing on youtube one can find some interesting stuff!

This time I’ve found an isometric flash based civilization game phpCIV. I hope it gets released soon 🙂

January 3, 2008

Dark Oberon

Filed under: life — Tags: , , — zproxy @ 10:33 am

While browsing at the freeware remakes

Dark Oberon Marian Cerny, Peter Knut Strategy 15.4 MB Click here to download
Dark Oberon is an open source real-time strategy game similar to Warcraft II released under the GPL, featuring sprites created… (more)
Dark Oberon is an open source real-time strategy game similar to Warcraft II released under the GPL, featuring sprites created from shots of real models made out of plasticine. The current version only support multiplayer games, but expect a campaign mode to be developed in the near future. It is still possible to play the game in single player mode, though there will be no enemies to defeat. (less)

Additional files/mirrors

Screenshots: 1 2 3 4

Yet another interesting project hosted at sourceforge. I like the idea of plasticine models. Try it 🙂

See also:

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