The book of inspiration

May 3, 2010

Flash on iPhone

Filed under: tech — Tags: , , — zproxy @ 8:40 am

[…] Next thing we need is to see Flash running on Android running on iPhone :D :D :D -wonderwhy

What you need to do is to boot your iPhone to Android OS and you will have flash 10.1 support soon enough.

Update: Only two years in the future, Android 4.1 was released and Adobe discontinued Flash support for Android. It takes only two years for a big company to revert their promises.

Update: In 2014 we put AIR on iPad 2! 🙂

See also:


March 24, 2009

Wolf3D for iPhone

Filed under: games — Tags: , , , , — zproxy @ 2:21 pm

[…] the Red Cross organization had asserted their trademark rights over red crosses (sigh) some time after we released the original Wolfenstein 3D game, and all new game releases must not use red crosses on white backgrounds as health symbols

[…]It will not be hard to take the code that is already fun to play, pull a bunch of fun things off the net out of various projects people have done with the code over the years, dust off some old map editors, and load up with some modern quality art and sound.

Everyone is perfectly within their rights to go do that, and they can aggressively try to bury the original game if they want. However, I think there is actually a pretty good opportunity for cooperation. If anyone makes a quality product and links to the original Wolf app, we can start having links to “wolf derived” or “wolf related” projects.

That should turn out to be a win for everyone.

I’m going back to Rage for a while, but I do expect Classic Doom to come fairly soon for the iPhone.

[…] by John Carmack

Here is my take on Wolf3D which dates back to 2008 august. It is  a flash prototype, written in c#, converted to actionscript via jsc compiler and running on dell latitude xt.

Treasure Hunt
See also:

Blog at