The book of inspiration

July 5, 2008

FlashTowerDefense1 Versions

Filed under: jsc — Tags: , , , , , — zproxy @ 7:37 pm

For the past two months I’ve been busy developing this game. There are a total of three versions of this game.

SinglePlayer

SplitScreen

MultiPlayer

A screenshot of the SplitScreen version:

splitscreen

PS. The game does not have an ultimate objective, just not yet atleast 🙂

June 29, 2008

FlashTowerDefense1:MP Version 9

Filed under: jsc — Tags: , , , , , , , , — zproxy @ 2:18 am

Yet another screencast of my sheep rampage. This time you can kill coplayers, and we can change weapons. GTA style 🙂 Do you remmeber the keys? Oh, and I had to drop the wave by days feature for this version…

And look what happened when I submitted this game to Newgrounds 🙂

http://nonoba.com/zproxy/flashtowerdefense1mp

Play at Googlepages.

Game published on Newgrounds.

Embed it as Google Gadget here or here or here. View all videos of this game.

Add to Google

View source. Remember this is still flash, but the application is written in C#.

June 15, 2008

FlashTowerDefense1 v6.1

Filed under: examples, games, jsc — Tags: , , , , , , — zproxy @ 9:55 pm
Game updated to version 6. Player can now exit the machinegun and chase those sheep with a shotgun.

FlashTowerDefense1

You are in the command of a machine gun tower and you are raided by mad sheep and enemy warriors. Your mission is to shoot them down.

  • Size: 800×600
  • Category: Shooting
  • Tags: machinegun, sheep, blood
  • Content Rating: Everyone

Instructions: Aim at the enemy unit and hold down the mouse until the unit is terminated by gunfire.

Game published on Nonoba.
Game published on Multigames.
Game published on Newgrounds.

View older blog post or video post..

June 7, 2008

FlashTowerDefense On YouTube

Filed under: jsc — Tags: , , , , , , — zproxy @ 2:29 pm

June 4, 2008

FlashTowerDefense1 v2.1

Filed under: actionscript, examples, games, jsc — Tags: , , , , , , — zproxy @ 1:16 pm

A month has passed and $0.20 money has been made. I published this project to try this new trend to monetize your flash game I’ve read about on Emanuel’s blog. My idea is simple – use c# (view source) for coding, translate the project to a actionscript equivalent via jsc and draw yourself some graphics for the game. So far so good. I am now a member of GameBalance, MochiAds and Newsground where you can even visit my profile.

FlashTowerDefense1

You are in the command of a machine gun tower and you are raided by mad sheep and enemy warriors. Your mission is to shoot them down.

  • Size: 640×480
  • Category: Shooting
  • Tags: machinegun, sheep, blood
  • Content Rating: Everyone

Instructions: Aim at the enemy unit and hold down the mouse until the unit is terminated by gunfire.

You can see the stats for MochiAds and Newsground below:


What do you think I should add as a next feature? I’ve already read some of the suggestions and am considering adding them.

  • enemies come as waves
  • powerups
  • building multiple cannons
  • more doodads like trees and bushes

Visit older blog post here.

Update: Game published on Nonoba. View my profile.

Update: Game published on Multigames. View my profile.

May 2, 2008

Shoot that sheep!

Filed under: jsc — Tags: , , , , , , — zproxy @ 3:04 pm

This is a simple game written with in c# with jsc for flash. It includes Mochiads. Developers can download this example project here (includes .dll and generated .as files) or just browse the source here.

FlashTowerDefense1

You are in the command of a machine gun tower and you are raided by mad sheep and enemy warriors. Your mission is to shoot them down.

  • Size: 320×240
  • Category: Shooting
  • Tags: machingun, sheep, blood
  • Content Rating: Everyone

Instructions: Aim at the enemy unit and hold down the mouse until the unit is terminated by gunfire.

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