The book of inspiration

March 1, 2011

Raph Koster Social Mechanics for Social Games

Filed under: games — Tags: , , — zproxy @ 9:12 am

Cory has directed me to a new awesome presentation from Raph Koster.

A few highlights:

  • Players compete to get stuff, and whatever I get, you can’t have.
  • I can take your stuff, you can take my stuff
  • A game where players have secret roles
  • Transitions of state (birth, marriage, death, levelling up)

See also:

1 Comment

  1. […] Raph Koster Social Mechanics For Social Games […]

    Pingback by Pattern Recall – Gamification « The book of inspiration — February 3, 2013 @ 10:02 pm


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