1. First, open phone dialer,
2. Press *#*#4636#*#* to bring up Testing screen,
3. Tap on Phone Information on the menu,
4. Press menu button on the phone,
5. Choose More,
6. Tap on Disable data connection.
* Unless you have a forgiving data plan that does not try steal your money.
** Still waiting for Froyo and Flash 10.1 for this device. (See press release)
Check locks: *#7465625#
Check your region: *#272*HHMM# where HH is hours and MM is minutes. (see also)
So where is it?
Update: AdHoc WiFi? You could try to configure it.
*#1234# :SW Version
See also: Update guide
Update: Android 2.3 was just announced. Can I get it on my Samsung Galaxy S? Mid december?
Note: Flash Player 10.1 is only for Android 2.2 (I9000XXJPC) on Samsung Galaxy S.
Update: Local Samsung rep told me to wait until December 24. Will wait then… 🙂
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[…] This has lead to the development of what I feel is a strong framework for creating public installations and experiences that will allow smart phone users (on multiple platforms) to connect in an adhoc fashion.
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[…] Next thing we need is to see Flash running on Android running on iPhone -wonderwhy
What you need to do is to boot your iPhone to Android OS and you will have flash 10.1 support soon enough.
Update: Only two years in the future, Android 4.1 was released and Adobe discontinued Flash support for Android. It takes only two years for a big company to revert their promises.
Update: In 2014 we put AIR on iPad 2! 🙂
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- May 27 – Google I/O: ADC 2 announced
- June: Full Terms and Conditions made available
- Beginning in August: submission site opens, developers submit apps
- Approximately 2 weeks later: submission site closes; ADC2 client/scoring app goes up on Market; users begin reviewing apps
- Mid October: first-round judging ends
- Mid November: final judging ends, winners announced
- Games: Casual/Puzzle
- Games: Arcade/Action
For each of the 10 categories:
- 1st prize: $100,000
- 2nd prize: $50,000
- 3rd prize: $25,000
Sounds cool? Where can I get the Android phone?
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App Engine runs Java applications using the Java 6 virtual machine (JVM).
- CPU Time: 6.5 hours of CPU time per day
- Bandwidth: 1 gigabyte of data transferred in and out of the application per day
- Stored Data & Email Recipients: unchanged
I think I will create an example how to write for Google App Engine in C# via my jsc compiler within this month.
Unless ofcourse they will support MSIL natively which I dont think will happen…
You may wonder whatever happened to MS Java or maybe J#…
Some feedback from Slashdot on the Google App Engine topic:
[…] It’s not the restrictions, it’s the implementation. Normally, existing Java code could just be compiled on the embedded system, and compiler errors would specifically identify security reasons for specific classes/methods/etc being disabled. Google removed the classes entirely, so the developer will just get IDontKnowWTFThatClassIs exceptions instead, which are less informative.
It also contravenes existing standards, sort of like making “dangerous” files invisible to unprivileged users in *NIX (via some sort of arcane black magic, perhaps a modified (munged) shell or something…) instead of just setting appropriate file permissions.
Did you know that your application will be running on multiple VM’s. So we do actually have threading support, it is just i another form.
[…] It even supports loading bytecode generated at run time. That means that our new Java runtime can support any language with a compiler that targets the JVM
You need to take extra care to enable HTTP sessions to which you could write data. It may look like a vendor lock in solution whether it is or is not remains to be decided…